Biomes
Distance order from the Core, with the game's own map colour beside each name. The icons show why you go there: the ore, the titan, the next bench.
The Undergrounds
0 to about 150 tiles


The Clay Caves
about 150 to 400 tiles


The Forgotten Ruins
about 150 to 400 tiles

Great Wall
a wall at about 400 tilesAzeos' Wilderness
about 400 to 1170 tiles


The Sunken Sea
about 400 to 1170 tiles


The Desert of Beginnings
about 400 to 1170 tiles


The Shimmering Frontier
outer part of about 400 to 1170 tiles
The Passage
1170 to 1350 tiles
Breaker's Reach
past 1350 tiles, north side

Void


Molten biome


Mold biome



0 to about 150 tiles
about 150 to 400 tiles
about 150 to 400 tiles
a wall at about 400 tilesAzeos' Wilderness
about 400 to 1170 tiles
about 400 to 1170 tiles
about 400 to 1170 tiles
outer part of about 400 to 1170 tiles
1170 to 1350 tiles
past 1350 tiles, north side
Distances in tiles for a normal new world, from the world generator. Which direction a biome lies in changes with your world seed. Creative worlds use a different table. A distance marked about is an edge that wanders with the world's Chaos setting; each biome page gives the band.
