Creatures
174 creatures read off their own prefabs: 142 with health, 107 with
attacks. Biome groups come from the spawn files, in ring order from the Core. Hover a slot to see
its health. Click it for the attacks, the phases and the drop table.
Titans
The named fights. Each one has its own statue, its own attacks and its own drop table.
0 to about 150 tiles from the Core. The outer edge wanders between 50 and 250 tiles at the default Chaos setting.
About 150 to 400 tiles from the Core. At the default Chaos setting the inner edge wanders between 50 and 250 tiles and the outer edge between 350 and 450.
About 150 to 400 tiles from the Core. At the default Chaos setting the inner edge wanders between 50 and 250 tiles and the outer edge between 350 and 450.
About 400 to 1170 tiles from the Core. The inner edge wanders between 350 and 450 tiles at the default Chaos setting; the 1170 tile edge is exact.
About 400 to 1170 tiles from the Core. The inner edge wanders between 350 and 450 tiles at the default Chaos setting; the 1170 tile edge is exact.
About 400 to 1170 tiles from the Core. The inner edge wanders between 350 and 450 tiles at the default Chaos setting; the 1170 tile edge is exact.
1170 to 1350 tiles from the Core.
Past 1350 tiles from the Core, north side.
Your side
These carry the Player faction: the pets you hatch and the minions your summon weapons make.
Elsewhere in the cave
The spawn files do not place these in a biome. They are sorted by faction, so kin sit together.
No sprite in the game files
These carry no inventory icon, so they get a line instead of a slot. Boss parts, minions and markers live here.