Fishing
44 fish from 10 waters, caught with 7 rods; each water needs a set fishing value before anything bites.
Fishing goes up on every catch.
Rods
+246 fishing
+287 fishing
Bait
Bait goes in the off-hand slot.
Where
Plain water gives the fish of the biome around it. The special waters give their own fish in any biome.
With less fishing than a water needs, nothing bites, and your character says: “The fish aren't biting” / “I need better tools for these waters”
A bite is a fish 40% of the time; otherwise it is one of the water's other catches. Bait moves that number.
The Undergrounds
Water in The Undergrounds (20 fishing), Water in Great Wall, Breaker's Reach (20 fishing)
The Clay Caves
Water in The Clay Caves (20 fishing), Larva Hive water, in any biome (60 fishing)
The Forgotten Ruins
Water in The Forgotten Ruins (100 fishing)
Azeos' Wilderness
Water in Azeos' Wilderness (140 fishing)
Mold water
Mold water, in any biome (160 fishing)
The Sunken Sea
Water in The Sunken Sea (180 fishing), Sea water, in any biome (180 fishing)
The Desert of Beginnings
Water in The Desert of Beginnings (220 fishing)
Lava
Lava, in any biome (240 fishing)
The Shimmering Frontier
Water in The Shimmering Frontier (260 fishing), Crystal water, in any biome (260 fishing)
The Passage
Water in The Passage (280 fishing), Passage water, in any biome (280 fishing)
All fish
Open a fish for where it lives and its exact struggle times.
