Ranged attack497 damageevery 5 to 7 s
Ranged attack: hits for 497 damage, every 5 to 7 seconds.
It puts these on the ground:
Jump384 damage
Leaps at a target up to twenty tiles away and slams down in a five by three tile box, knocking players back, smashing every wall within three and a half tiles while it is in the air, and covering the ground where it lands in slime.
Taunt jumpevery 10 s
Hops around near where it spawned when nobody is in range, waiting ten seconds between hops and never straying more than twenty five tiles from its spawn point.
Fireball cone
Winds up for one second, then sprays fireballs in a forty degree cone, one every fifth of a second.
It puts these on the ground:
Lava ring
Every fourth volley it throws lava blobs in a full circle ten tiles out with no warning, and they curve back toward it and heal any other monster they touch for a fifth of that monster's health.
It puts these on the ground:
Enrageat 50% health
Enrage starts when its health falls to 50 percent.
Enraged
When enraged its wind-up, flight and recovery all get shorter and its fireballs come out faster.
Every faction set to fight it back.