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Melee combat

Hit a hostile with a melee weapon that is not magic.

Eight talents, drawn where the game's skill window puts them. The top node opens first. A node opens the two below it once it holds five points. Five points is the most one talent takes. Hover a node to read what one point adds; tap it on a phone.

Melee combat8 talents

Talents

8 talents on this tree. Each line is what one point adds.

Quick strikes

+2.0% melee attack speed per point.

Building anger

Gain 2% melee damage every time an enemy is hit, stacks up to 2 times per point.

Fast and furious

+2% chance on melee hit to increase melee attack speed by 50% for a short duration per point.

Heavy swings

+3% knockback chance per point.

Stubborn fighter

Gain +3.0% melee damage when hitting the same target successively per point.

Taking a step back

+4% chance on melee hit to increase range damage by 30% per point.

Seething blade

10% chance on melee hit to restore +1% health per point.

All skills