Mortar shot120 damageevery 4 to 5 s
Mortar shot: up to 15 tiles away.
It puts these on the ground:
Hatch eggevery 3 s
Three seconds into the fight, and then every ten to seventeen seconds, it brings one of its eggs back to full health, two eggs with three to five players and three with six or more, and it skips the call entirely if more than fifty things are already within twenty tiles.
Egg hatch
An egg grows through three visible sizes and then bursts on its own, releasing six or seven larvae, two big larvae or three acid larvae, plus one extra big larva every time, while an egg broken before it finishes growing releases nothing.
It puts these on the ground:
A per extra player amount is added for each player past the first, then rounded.
The first roll always gives one of these. The percentage is its chance to be the one.
Columns: amount, chance per roll, chance to get it at least once in 5 rolls.
Rolls are for one player in a normal world. The game multiplies the 6 drops by 1 plus 50% for each extra player, and by 1.5 in Hard mode, then rounds.
Its own page carries the same numbers next to every other creature in the cave.