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S.A.H.A.B.A.R.

S.A.H.A.B.A.R.: a titan of Breaker's Reach, summoned with the Profane Override, 144414 health.

Trophy text: A finely crafted representation of S.A.H.A.B.A.R. It resembles part of the herald that was one of the most advanced creations of an entire civilization.

Where it is

Waits in S.A.H.A.B.A.R. arena. Once per world, anywhere in Breaker's Reach.

Stats

Health 144414Speed 44Size 1 by 1 tilesKilling it raises Vitality

Attacks

Ranged attack315 damageevery 6 to 10 s

Ranged attack: up to 20 tiles away.

It puts these on the ground:

Mortar shot512 damageevery 11 to 16 s

Mortar shot: up to 20 tiles away, 10 times per use.

Bullet hellevery 6 s

Winds up for over two seconds then fires rings of shots every six seconds, eight of them spread evenly, or four on the compass points, or four on the diagonals.

It puts these on the ground:

Large projectile

Charges up for two seconds then fires one heavy shot that takes three seconds to play out.

It puts these on the ground:

Void mortar

When enraged it lobs four to six void mortars onto the floor.

It puts these on the ground:

Fire rocket mortar

Lobs six to ten fire rockets onto the floor.

It puts these on the ground:

Pushback

Slams out a shockwave that pushes everyone back when it stands up, when it finishes a chain of attacks and when it collapses.

It puts these on the ground:

Legs

Walks on four legs that smash every tile within two tiles of each footfall, and it moves faster on a broken leg than a whole one.

It puts these on the ground:

Phases

Enrageat 50% health
Phase1 transitioning to phase2

When it enrages it stands up over seventeen seconds, changes its music and pushes everyone back.

Phase2 walking but down

Break all four legs and it collapses for ten seconds, becoming hittable after the first two.

Parts dropat 65% health

Below sixty five percent health it sheds mechanical and scrap parts around it each time it collapses.

Desperate fireat 20% health

Enraged and below twenty percent health its heavy shot winds up faster and fires sooner.

Get back upat 8% health

It gets back on its feet once the ten seconds are up, or sooner if it is above eight percent health and has lost a quarter of its health while down.

Fell in lava

If it falls into lava it loses two thousand health every second until it climbs out.

Immune to

Summon

Drops

The loot goes into the S.A.H.A.B.A.R. Chest left where it dies.

Always drops

1 roll: one of these (4)

The first roll always gives one of these. The percentage is its chance to be the one.

5 rolls from the whole table

Columns: amount, chance per roll, chance to get it at least once in 5 rolls.

Rolls are for one player in a normal world. The game multiplies the 6 drops by 1 plus 50% for each extra player, and by 1.5 in Hard mode, then rounds.

The same table on its own page

The creature

Its own page carries the same numbers next to every other creature in the cave.