Range combat
Hit a hostile with a ranged weapon.
Eight talents, drawn where the game's skill window puts them. The top node opens first.
A node opens the two below it once it holds five points. Five points is the most one
talent takes. Hover a node to read what one point adds; tap it on a phone.
Talents
8 talents on this tree. Each line is what one point adds.
Keeping momentumGain 2% range damage every time an enemy is shot, stacks up to 2 times per point.
Weakness detection+2% chance on ranged hit to increase critical hit chance by 50% for a short duration per point.
Slimy bullets20% chance to slow down target by 8.0% on ranged hit per point.
Charging in+4% chance on ranged hit to increase melee damage by 30% per point.
Stun shot+4% chance to stun targets on ranged hit per point.
All skills