Vitality
Kill an enemy that grants vitality. The amount is that enemy's max health, capped at 1000.
Eight talents, drawn where the game's skill window puts them. The top node opens first.
A node opens the two below it once it holds five points. Five points is the most one
talent takes. Hover a node to read what one point adds; tap it on a phone.
Talents
8 talents on this tree. Each line is what one point adds.
Maxed out!+6% of all skill points added to max health per point.
Stayin' aliveGain +0.2 health every sec while below half max health per point.
Healing potency+6% more healing from health over time regeneration per point.
Lingering potionsHealing potions also heal for +6% of health gained from the potion over time per point.
Cheat death+2% chance to restore a bit of health instead of dying when taking lethal damage per point.
All skills